#include "data.h"

QVector3D pointLightPositions[] = {
    QVector3D( 0.7f,  0.2f,  2.0f),
    QVector3D( 2.3f, -3.3f, -4.0f),
    QVector3D(-4.0f,  2.0f, -12.0f),
    QVector3D( 0.0f,  0.0f, -3.0f)
};

const int NR_POINT_LIGHTS = 4;
